/// @description Insert description here
// You can write your code in this editor
for(i=0;i<2;i++)
{
	for(j=0;j<2;j++)
	{
		instance_create_depth(x+i*8,y+j*8,0,obj_wall_a);
		instance_create_depth(x+i*8+4,y+j*8,0,obj_wall_b);
		instance_create_depth(x+i*8,y+j*8+4,0,obj_wall_b);
		instance_create_depth(x+i*8+4,y+j*8+4,0,obj_wall_a);
	}
}
instance_destroy();